Note: This wiki will be updated once we have more information about the game.Fear is one of the most respected American Dota players. Lam’s building at the start of the game, though Hana was unaware of this. Jin is a mysterious individual who rarely sees Hana in person, but has a major role to play within the story. Lam is the high ranking Triad boss who made a deal with the demon to gain his standing and power. He loves his big guns and is the perfect man to have along when you don’t mind a mess being left behind, naturally making him another contact for Hana. He’s the kind of guy who just loves to take on dangerous, high paying jobs for the fun of the destruction, and so he can maintain his extravagant lifestyle. Jacob Decourt, otherwise known as his nickname “Deke” is a hulking man who learned his skills during the wars of New Australia. Still hunted by the government he once swore to serve, Glas is likely and willing to kill someone for his own protection as he is to find a more quiet solution. Trained within a US intelligent agency so secret that not even the CIA knew it existed, Glas is an expert of counterintelligence and all kinds of weapons. Royce Glas is another contact of Hana’s who joins her on her mission to rescue Wee Ming. Her life’s goal is to be able to buy out the triad contract she was forced into. An ace marksman and pilot, Hana is just as dangerous armed as she is unarmed. Due to the mysterious deaths of her parents as a child, she was raised within the Chinese Triad and trained as their assassin. Hana is part French and part Chinese and first lived with her parents in Hong Kong. Hana Tsu-Vachel is the 24 year old main protagonist of Fear Effect and the leader of her group of mercenaries. Puzzle solving and stealth kills are two of the ways players can calm their heart rate and improve their health. Between action segments, the game includes stealth opportunities and other puzzles like its contemporaries. Unlike the original Resident Evil games, the player can move and fire their weapons simultaneously in Fear Effect Reinvented, they can dodge roll as well as shoot at two different enemies at once using their two guns. The game will still retain the fixed camera angles and present itself as a classic survival horror style game. Allow your heart to get too excited and it will eventually flatline, but performing action that calm the player down can bring them back to green. Resembling a heart monitor readout, the green line of the UI will speed up its pulse and turn from green to red when damaged. The unique point of Fear Effect and thus its remaster is the health system. They all play identically, and can use the same weapons. The player will play as the leader, Hana, the weapons expert, Deke and the measured mercenary, Royce throughout the game in different situations. Characters are more detailed with proper cel shading, environments are actually 3D, and controls will be improved. Fear Effect Reinvented is still very much the same game, but with the benefit of new technology behind it to up the presentation. Gameplayįear Effect’s original charm was that it took the fixed camera angles and gameplay from Resident Evil and bumped the presentation and story up a notch by using FMV for backgrounds instead of still images. Lam is intent on seeing through for his own nefarious reasons. His daughter is revealed as a mere paper doll come to life, and she is to be sacrificed. A pact he made with the demons a long time ago is what gave him his wealth and power. The simple snatch and grab plot goes sideways when supernatural elements begin to get involved, revealing Ming’s father, Mr. They want to kidnap the girl and hold her for ransom. These mercenaries haven’t been hired to find Wee Ming, and they don’t have heroic motives either. Hana and her crew are the first people on the scene when Wee Ming, the daughter of a powerful Hong Kong Triad boss disappears. This also allowed developer Sushee access to the otherwise defunct IP from Eidos, allowing them use of the Fear Effect name and characters. It was then said that the game would be retaining a connection to the original title through use of cel shaded visual style and fixed camera angles, but visual updates and control improvements would help bring the game in line with modern titles.Īs a part of the Square Enix Collective Program, which was created in order to help indie developers bring their ideas to frutition and has Square Enix assist them with crowdfunding campaigns, publishing and finding the proper audience.
#Fear game wiki Ps4
Announced at Gamescom 2017 for Nintendo Switch, PC, PS4 and Xbox One for release in 2018, French Developer Sushee and Square Enix Collective first showed off Fear Effect Reinvented, which was being released as a companion to the upcoming sequel title, Fear Effect Sedna.